Our first project workshop What do we need to know? will be held on Friday 19th January at the Watershed Cinema, Bristol.
What do we need to know? is the first of four workshops to be held over the course of the project, providing a framework through which partners and stakeholders can co-design the research.
The workshop will introduce the project and stage a dialogue about what immersive non-fiction VR content experiences mean to audiences. We will be sharing our objectives, research questions and initial findings, including an emergent mapping of the field to date, and workshopping areas for investigation. The findings of the workshop will inform the audience study and commissioning of three new pieces of VR work.
Over 50 delegates have signed up for the workshop - a mix of creative industry and academics - ensuring we have a balanced discussion from a range of voices, backgrounds and interests.
We are delighted to announce four guest speakers for the workshop:
Dan Archer is a thought leader in the VR/AR/interactive storytelling space and founded Empathetic Media in 2015. He is a 2016 fellow at the Tow Center at Columbia University and was a Reynolds Journalism Institute Fellow (University of Missouri, 2014) and a Knight Journalism Fellow at Stanford University (2011).
Jane Gauntlett is a writer for film and theatre. In 2011, Jane founded the internationally recognised empathy project In My Shoes. In My Shoes is an ever-expanding collection of first-person documentary style interactive performances, which guide participants through the beautiful, the challenging, the mundane and the surreal aspects of being human.
Dr Kate Nash is Associate Professor of Media and Communication in the School of Media and Communication at the University of Leeds. Her research focuses on the intersections between documentary culture and emerging media platforms and practices.
Chris Anderson is Professor of Media and Communication at the University of Leeds. Chris studies journalism, politics, and how the production of public knowledge is being transformed in the digital age.